45 Publications (Page 1 of 2)
2025
Generative AI-Enhanced Chatbot Design for Constructionist Gaming
2024
A case study of South Korean elementary school teachers’ emergency remote teachingChoi, Gi W⋅Lim, Jieun⋅Kim, Soo H⋅Moon, Jewoong and Jung, Yong J(pp. 259-285). 2024
Feedback sources in essay writing: peer-generated or AI-generated feedback?Banihashem, Seyyed Kazem⋅Kerman, Nafiseh Taghizadeh⋅Noroozi, Omid⋅Moon, Jewoong and Drachsler, HendrikInternational Journal of Educational Technology in Higher Education, vol. 21, (no. 1), pp. 23, Dec 2024.
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Generative Artificial Intelligence in Educational Game Design: Nuanced Challenges, Design Implications, and Future Research. Technology, Knowledge and Learning
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I see you: teacher analytics with GPT-4 vision-powered observational assessment. Smart Learning Environments
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Learning experience design of verbal prompts in virtual reality-based training for autistic childrenMoon, JewoongResearch in Learning Technology, vol. 32, 2024.
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Pre-service Teachers Dual Perspectives on Generative AI: Benefits, Challenges, and Integrating into Teaching and Learning. Online Learning
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Student Engagement in a Gamified Online Learning Environment: A Data Mining Approach. The Journal of Applied Instructional Design
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Using learning analytics to explore peer learning patterns in asynchronous gamified environments. International Journal of Educational Technology in Higher Education
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2023
A Framework for Applying Sequential Data Analytics to Design Personalized Digital Game-Based Learning for Computing EducationLiu, Zhichun and Moon, JewoongJournal of Educational Technology & Society, vol. 26, (no. 2), Apr 2023.
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Educational/Instructional Technology and Learning Sciences
Effects of Adaptive Prompts in Virtual Reality-Based Social Skills Training for Children with Autism. Journal of Autism and Developmental Disorders
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Few-shot is enough: exploring ChatGPT prompt engineering method for automatic question generation in english education. Education and Information Technologies
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Learning analytics in seamless learning environments: a systematic review. Interactive Learning Environments
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Revisiting multimedia learning design principles in virtual reality-based learning environments for autistic individuals. Virtual Reality
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2022
Developing a Stealth Assessment System Using a Continuous Conjunctive Model. Journal of Learning AnalyticsYu, Jiaqi⋅Ma, Wenchao⋅Moon, Jewoong and Denham, André.
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Exploring pre-service teachers’ technology-integration belief and scientific inquiry in a teacher-development courseMoon, Jewoong⋅Lee, Sungwoong and Xu, XinhaoInternational Journal of Technology and Design Education, vol. 32, (no. 3), pp. 1777-1798, Jul 2022.
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Multimodal Data Fusion to Track Students’ Distress during Educational GameplayMoon, J.⋅Moon, Jewoong⋅Ke, Fengfeng⋅Ke, F.⋅Sokolikj, Z.⋅Sokolikj, Zlatko⋅Dahlstrom-Hakki, I. and Dahlstrom-Hakki, IbrahimJournal of Learning Analytics, pp. 1–13.
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2021
A Scoping Review on Open Educational Resources to Support Interactions of Learners with DisabilitiesMoon, J. and Park, Y.International Review of Research in Open and Distance Learning, vol. 22, pp. 314-341.
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A Scoping Review on Open Educational Resources to Support Interactions of Learners with DisabilitiesMoon, Jewoong and Park, YujinInternational Review of Research in Open and Distance Learning, vol. 22, (no. 2), pp. 314-341, Mar 17, 2021.
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A systematic literature review of empirical studies on learning analytics in educational gamesTlili, Ahmed⋅Chang, Maiga⋅Moon, Jewoong⋅Liu, Zhichun⋅Burgos, Daniel⋅Chen, Nian-Shing and KinshukInternational Journal of Interactive Multimedia and Artificial Intelligence, Mar 2021.
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Exploring pre-service teachers’ technology-integration belief and scientific inquiry in a teacher-development courseMoon, Jewoong⋅Lee, Sungwoong and Xu, XinhaoInternational Journal of Technology and Design Education, April 13 2021.
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The effects of social and cognitive cues on learning comprehension, eye-gaze pattern, and cognitive load in video instructionMoon, Jewoong and Ryu, JeeheonJournal of computing in higher education, vol. 33, (no. 1), pp. 39-63, Apr 2021.
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2020
A conceptual framework for teaching computational thinking in personalized OERsMoon, Jewoong⋅Do, Jaewoo⋅Lee, Daeyeoul and Choi, Gi WSmart learning environments, vol. 7, (no. 1), pp. 1-19, Feb 13, 2020.
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Automatic assessment of cognitive and emotional states in virtual reality‐based flexibility training for four adolescents with autismMoon, J.⋅Moon, Jewoong⋅Ke, Fengfeng⋅Ke, F.⋅Sokolikj, Zlatko and Sokolikj, Z.British journal of educational technology, vol. 51, (no. 5), pp. 1766-1784, Sep 2020.
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