51 Publications (Page 2 of 3)
2021
A Scoping Review on Open Educational Resources to Support Interactions of Learners with Disabilities
Moon, Jewoong and Park, Yujin
International Review of Research in Open and Distance Learning, vol. 22, (no. 2), pp. 314-341, Mar 17, 2021. | Journal Article
 
A systematic literature review of empirical studies on learning analytics in educational games
Tlili, AhmedChang, MaigaMoon, JewoongLiu, ZhichunBurgos, DanielChen, Nian-Shing and Kinshuk
International Journal of Interactive Multimedia and Artificial Intelligence, Mar 2021. | Journal Article
 
Exploring pre-service teachers’ technology-integration belief and scientific inquiry in a teacher-development course
Moon, JewoongLee, Sungwoong and Xu, Xinhao
International Journal of Technology and Design Education, April 13 2021. | Journal Article
 
The effects of social and cognitive cues on learning comprehension, eye-gaze pattern, and cognitive load in video instruction
Moon, Jewoong and Ryu, Jeeheon
Journal of computing in higher education, vol. 33, (no. 1), pp. 39-63, Apr 2021. | Journal Article
2020
A conceptual framework for teaching computational thinking in personalized OERs
Moon, JewoongDo, JaewooLee, Daeyeoul and Choi, Gi W
Smart learning environments, vol. 7, (no. 1), pp. 1-19, Feb 13, 2020. | Journal Article
 
Automatic assessment of cognitive and emotional states in virtual reality‐based flexibility training for four adolescents with autism
Moon, J.Moon, JewoongKe, FengfengKe, F.Sokolikj, Zlatko and Sokolikj, Z.
British journal of educational technology, vol. 51, (no. 5), pp. 1766-1784, Sep 2020. | Journal Article
 
Open Educational Resources in Korea
Choi, Gi WMoon, JewoongDo, Jaewoo and Lee, Daeyeoul
In Current State of Open Educational Resources in the “Belt and Road” Countries. (pp. 63-81). Singapore: Springer Singapore. 2020. Lecture Notes in Educational Technology. | Book Chapter
 
Exploring learning supports in virtual reality-based flexibility training for adolescents with autism
Moon, J. and Ke, F.
Computer-Supported Collaborative Learning Conference, CSCL, vol. 3, pp. 1729-1730. | Conference Proceeding
 
Exploring learning supports in virtual reality-based flexibility training for adolescents with autism
Moon, J.Moon, J.Ke, F. and Ke, F.
(pp. 1729-1730)
 
Exploring the Relationships Among Middle School Students’ Peer Interactions, Task Efficiency, and Learning Engagement in Game-Based Learning
Moon, J.Moon, JewoongKe, Fengfeng and Ke, F.
Simulation & gaming, vol. 51, (no. 3), pp. 310-335, Jun 2020. | Journal Article
 
In-Game Actions to Promote Game-Based Math Learning Engagement
Moon, J.Moon, JewoongKe, Fengfeng and Ke, F.
Journal of educational computing research, vol. 58, (no. 4), pp. 863-885, Jul 2020. | Journal Article
 
Integrating adaptivity in educational games: a combined bibliometric analysis and meta-analysis review
Liu, ZhichunMoon, JewoongKim, Byungjoo and Dai, Chih-Pu
Educational technology research and development, vol. 68, (no. 4), pp. 1931-1959, Aug 2020. | Journal Article
 
Tracking Representational Flexibility Development through Speech Data Mining
Ke, FengfengKe, F.Moon, J.Moon, JewoongSokolikj, Zlatko and Sokolikj, Z.
In 2020 IEEE Frontiers in Education Conference (FIE) (pp. 1-4). IEEE. Oct 21, 2020. | Conference Proceeding
 
Understanding epistemic networks in virtual reality-based collaborative gameplay for social-skills training with children with autism
Moon, J. and Ke, F.
Computer-Supported Collaborative Learning Conference, CSCL, vol. 2, pp. 779-780. | Conference Proceeding
 
Understanding epistemic networks in virtual reality-based collaborative gameplay for social-skills training with children with autism
Moon, J.Moon, J.Ke, F. and Ke, F.
(pp. 779-780)
 
Virtual Reality–Based Social Skills Training for Children With Autism Spectrum Disorder
Ke, FengfengKe, F.Moon, J.Moon, JewoongSokolikj, Zlatko and Sokolikj, Z.
Journal of special education technology, pp. 16264342094560, Sep 15, 2020. | Journal Article
2019
Educational Games and Gamification: From Foundations to Applications of Data Analytics
Kang, JinaMoon, Jewoong and Diederich, Morgan
In Data Analytics Approaches in Educational Games and Gamification Systems. (pp. 3-23). Singapore: Springer Singapore. 2019. Smart Computing and Intelligence. | Book Chapter
 
Rich Representations for Analyzing Learning Trajectories: Systematic Review on Sequential Data Analytics in Game-Based Learning Research
Moon, Jewoong and Liu, Zhichun
In Data Analytics Approaches in Educational Games and Gamification Systems. (pp. 27-53). Singapore: Springer Singapore. 2019. Smart Computing and Intelligence. | Book Chapter
 
Exploring the treatment integrity of virtual reality-based social skills training for children with high-functioning autism
Moon, J.Moon, JewoongKe, Fengfeng and Ke, F.
Interactive learning environments, pp. 1-15, May 2, 2019. | Journal Article
2018
Examining virtual reality based learning design for children with autism via seasonal index analysis
Ke, F.Ke, F.Moon, J. and Moon, J.
Proceedings of International Conference of the Learning Sciences, ICLS, vol. 2, pp. 973-976. | Journal Article
 
Examining virtual reality based learning design for children with autism via seasonal index analysis
Ke, F. and Moon, J.
(pp. 973-976)
 
Reviews of Social Embodiment for Design of Non-Player Characters in Virtual Reality-Based Social Skill Training for Autistic Children
Moon, Jewoong
Multimodal technologies and interaction, vol. 2, (no. 3), pp. 53, Sep 4, 2018. | Journal Article
 
Virtual collaborative gaming as social skills training for high‐functioning autistic children
Ke, FengfengKe, F.Moon, J. and Moon, Jewoong
British journal of educational technology, vol. 49, (no. 4), pp. 728-741, Jul 2018. | Journal Article
2017
The effect of peer interaction on task efficiency and learning engagement in digital game-based learning
Moon, J.Moon, J.Ke, F.Ke, F.Xu, X.Xu, X.Yanjun, P.Yanjun, P.Dai, Z. and Dai, Z.
(pp. 777-778)
 
The effect of peer interaction on task efficiency and learning engagement in digital game-based learning
Moon, J.Ke, F.Xu, X.Yanjun, P. and Dai, Z.
Computer-Supported Collaborative Learning Conference, CSCL, vol. 2, pp. 777-778. | Conference Proceeding