54 Publications (Page 3 of 3)
2018
Virtual collaborative gaming as social skills training for highâfunctioning autistic childrenKe, Fengfeng⋅Ke, F.⋅Moon, J. and Moon, JewoongBritish journal of educational technology, vol. 49, (no. 4), pp. 728-741, Jul 2018.
| Journal Article
2017
The effect of peer interaction on task efficiency and learning engagement in digital game-based learningMoon, J.⋅Ke, F.⋅Xu, X.⋅Yanjun, P. and Dai, Z.Computer-Supported Collaborative Learning Conference, CSCL, vol. 2, pp. 777-778.
| Conference Proceeding
The effect of peer interaction on task efficiency and learning engagement in digital game-based learningMoon, J.⋅Moon, J.⋅Ke, F.⋅Ke, F.⋅Xu, X.⋅Xu, X.⋅Yanjun, P.⋅Yanjun, P.⋅Dai, Z. and Dai, Z.(pp. 777-778)
2016
Categorization of embodied user interface in immersive virtual environmentMoon, J.⋅Moon, J.⋅Ke, F. and Ke, F.Proceedings - IEEE 16th International Conference on Advanced Learning Technologies, ICALT 2016, pp. 543-545.
| Conference Proceeding